Since the moment Breath of the Wild was showcased during E3, it was showered with praise and glory. As huge fans of the Zelda franchise, we really looked forward to take a closer look at Nintendo’s upcoming title during gamescom 2016. Fortunately, we were able to get an exclusive hands-on with not just one but two demos of The Legend of Zelda: Breath of the Wild.
There is one thing I can assure you: Breath of the Wild feels amazing. The first demo was just a sandbox to show you how the game plays and how new features are implemented, for example amiboo support. This open-world approach on the Zelda series really adds a fresh taste and will probably propel it to new heights. Think Wind Waker, but instead of a wide sea of salty water you have a vast land to explore and many secrets waiting to be uncovered. As expected, the controls are easy to understand and feel fluid and responsive. Whatever Link does or does not is on the player.
The second demo was about the story which is still mostly unknown. Link wakes up, almost butt naked, grabs his tablet and starts scanning QR codes with the guidance of the lovely hyrulesoft support lady’s voice stuck in his head. Since a tomb has no reception, he leaves outside and immediately steals food from an old man. Then there is something about an ancient evil and a tower erupting sky-high thanks to Link’s new abilities.
Being able to really experience the game shows the difference between watching and actually playing. I don’t think I have to tell you guys to stay excited, as there’s a pretty good reason why The Legend of Zelda: Breath of the Wild won the Best of gamescom award. The game will launch simultaneously on WiiU and Nintendo’s upcoming console NX next year.